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Sonic Boom [ARC119-M] (Arcane Rising) 1st Edition Normal BT7-116 then this scheme deals damage

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Description

then this scheme deals damage equal to the number of doom counters on it to the opponent with the highest life total among your opponents

”—Hanna

Set: Magic 2013 Type: Creature — Minotaur Warrior Rarity: Common Cost: {3}{R} "We'll scale these cliffs

Walls collapse and kill people all the time

Set: Eternal Masters Type: Instant Rarity: Common Cost: {1}{W} Create two 1/1 white Soldier creature tokens

Sonic Boom [ARC119-M] (Arcane Rising) 1st Edition Normal BT7-116 then this scheme deals damageSet: Arcane Rising Edition: 1st Edition Finish: Regular Type: Action Rarity: Majestic Class: Wizard Cost: 2 Deal 3 arcane damage to target opposing hero. If Sonic Boom deals damage, look at the top card of your deck. If it's a Wizard 'non attack' action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X resource points less to play, where X is the damage dealt by Sonic Boom.

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